[vox] Tux Paint 0.9.25 (and happy holidays!)
Bill Kendrick
nbs at sonic.net
Sun Jan 10 22:51:48 PST 2021
On Sat, Jan 09, 2021 at 06:27:28PM -0800, Brian E. Lavender wrote:
> On Mon, Dec 28, 2020 at 08:59:33PM -0800, Bill Kendrick wrote:
<snip>
> > So far it's available as source-code (fairly easy to build on Linux),
> > for macOS (10.10 and up -- thanks to LUGOD's very own Mark Kim!),
> > and Android (5.0 and up). I'm hopeful we'll soon have RHEL Linux RPMs
> > and Windows EXE and ZIP builds, as well.
>
> I have not heard from Mark Kim in ages! We are going back to Lugod glory
> days! He did the Android? Is it available on the play store? I will
> search. Is it in SDL 1 or 2? I should look?
He did the macOS port, and has been helping maintain it (and keep
it working on various versions of Apple's OSes... oof)
The Android port uses SDL 2, so there's currently a branch that
keeps things sync'd up. One day I'll switch entirely over.
It's not in the Play Store, you need to download an APK
like a dirty pirate. *shrug*
<snip>
> > * onscreen keyboard (when using the Text & Label tools) now scales up
> > to match the insanely high-resolution monitors people have these days
> > (especially useful for coarse input devices, like eye-gaze trackers
> > used by folks who can't control a mouse or other hand-based input)
>
> That's cool that the keyboard scales up.
Yeah, another fellow (been super helpful and keeping the
torch lit when I'm too busy/distracted to work on the project)
has started work to scale the whole UI up. Screens got very
high-resolution in the last ~20 years. :-D
-bill!
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