[vox] Tux Paint 0.9.25 (and happy holidays!)

Brian E. Lavender brian at brie.com
Sat Jan 9 18:27:28 PST 2021


On Mon, Dec 28, 2020 at 08:59:33PM -0800, Bill Kendrick wrote:
> 
> Happy holidays from the Pacific Northwest.  No snow where I'm at
> (southern part of Puget Sound), but winter only just officially
> started.

I am trying to thinking of a holiday song. Nope, I can't think of one.
:( :)
> 
> For folks out here with kids, grandkids, nieces/nephews, etc.,
> I wanted to share the fact that my volunteer team and I pushed
> another version of Tux Paint out the door.  (Twice in a year, wow!)

Awesome!

> So far it's available as source-code (fairly easy to build on Linux),
> for macOS (10.10 and up -- thanks to LUGOD's very own Mark Kim!),
> and Android (5.0 and up).  I'm hopeful we'll soon have RHEL Linux RPMs
> and Windows EXE and ZIP builds, as well.

I have not heard from Mark Kim in ages! We are going back to Lugod glory
days! He did the Android? Is it available on the play store? I will
search. Is it in SDL 1 or 2? I should look? 

> 
> A few "bringing it to the 2020s" features/enhancements have been added,
> including:
> 
>  * animated GIF export (via the Open -> Slides feature that already
>    existed for many years), so you can Tweet, Insta, whatever

Excellent!
> 
>  * onscreen keyboard (when using the Text & Label tools) now scales up
>    to match the insanely high-resolution monitors people have these days
>    (especially useful for coarse input devices, like eye-gaze trackers
>    used by folks who can't control a mouse or other hand-based input)

That's cool that the keyboard scales up.

-- 
Brian Lavender
http://www.brie.com/brian/

"There are two ways of constructing a software design. One way is to
make it so simple that there are obviously no deficiencies. And the other
way is to make it so complicated that there are no obvious deficiencies."

Professor C. A. R. Hoare
The 1980 Turing award lecture


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