[vox] Any interest in a very basic "cc65" talk?
Brian E. Lavender
brian at brie.com
Sat Jun 20 23:17:50 PDT 2015
On Fri, Jun 19, 2015 at 08:41:49PM -0700, Bill Kendrick wrote:
>
> So back in August 2013, I was part of a roundtable talk
> here at LUGOD that I put together, about vintage computing
> (for me, specifically, Atari 8-bits).
>
> In my talk slides, I had one slide discussing the fact that
> one can cross-compile C programs for old 8-bit systems
> (Nintendo, Apple II, Commodore 64, Atari Lynx, etc.)
> using the open source 'cc65' compiler on Linux (or Windows/etc.)
>
> Fast-forward almost 2 years later, and I've actually made some
> progress (almost all of it in the past 6 months, after a very
> long lull), and was wondering if folks would be interested in
> what I've learned.
>
> People seem to use cc65, but docs are a bit tricky to understand,
> and examples are often lacking. (Esp. for the Atari 8-bit, sadly
> for me ;) ) I make no claim to be an expert, but I thought
> folks might find it a fun/interesting talk. Maybe?
>
> Thoughts? (I was thinking about Sept, since I already lined
> myself up to talk next month (July) about MySQL; would rather
> not do two talks in a row, unless they're a Part 1/Part 2 :) )
Sounds good to me!
--
Brian Lavender
http://www.brie.com/brian/
"There are two ways of constructing a software design. One way is to
make it so simple that there are obviously no deficiencies. And the other
way is to make it so complicated that there are no obvious deficiencies."
Professor C. A. R. Hoare
The 1980 Turing award lecture
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