[vox] "Tux Paint, again" follow-up
Bill Kendrick
nbs at sonic.net
Mon Jun 25 11:40:44 PDT 2007
So last week at LUGOD, I discussed a few issues with the current
Tux Paint codebase that were preventing me from making a new release.
* Existing SVG code used "libcairo1" and friends, which are a few years
old and not packaged in popular Linux distros like Debian or Ubuntu.
(They have "libcairo2", which didn't have an SVG renderer.)
(Discussed in my slides, here:
http://www.lugod.org/presentations/tuxpaintagain/page6.html )
* Printing was broken.
(Mentioned in this slide:
http://www.lugod.org/presentations/tuxpaintagain/page12.html )
Well, as of today, these things are pretty much fixed!
* Old SVG code remains (because Mac OS X and Windows porting folks
were able to use it -- they get to include libraries arbitrarily
when they package, since those platforms don't really have a standardized
package management system like Linux distros do.)
* New SVG code written that utilizes libRSVG.
http://tuxpaint.cvs.sourceforge.net/tuxpaint/tuxpaint/src/tuxpaint.c?view=markup#l_16519
* PostScript printing under Linux/BSD/etc. has been rewritten completely.
It's smart about rotating (since Tux Paint can be either landscape or
portraint orientation), and even supports paper sizes via libpaper.
(Thanks to Henry House for a bunch of pointers with this!)
http://tuxpaint.cvs.sourceforge.net/tuxpaint/tuxpaint/src/postscript_print.c?view=markup
* Mac OS X printing system was cleaned up by the current OS X maintainer,
Martin Fuhrer:
http://tuxpaint.cvs.sourceforge.net/tuxpaint/tuxpaint/src/macosx_print.m?view=markup
So now all I need is some heavy beta testing, and we can make a new
release. (I was hoping for 'some time in June', and it now looks
possible!)
http://www.tuxpaint.org/download/source/cvs/
Thanks for listening, and enjoy! :^)
--
-bill!
bill at newbreedsoftware.com
http://www.newbreedsoftware.com/
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