[vox] cheating at quake
Bryan Richter
vox@lists.lugod.org
Tue, 10 Feb 2004 11:10:19 -0800
I read that thread, or what there was of it last night.
I have to agree with the /.er who said people are just really, really,
freakin good. My freshman roommate is all the evidence I need that
aimbots don't *have* to exist.. he *is* the aimbot. He was (is?)
coleader of a CS clan, and even when restricting himself to [1]pistols
people would complain about his ungodly ability to frag.
I like FPS, mostly realism based ones (much slower gameplay!) but I
can't play online since my once-or-twice-a-month playing schedule and
my lack of strategy just leaves me fragged and frustrated. :-P
-Bryan
[1]: Yeah, I understand pistols aren't necessarily bad weapons, but
certainly they're the most difficult to win with in these types of
games.
On Tue, Feb 10, 2004 at 07:09:25AM -0800, Peter Jay Salzman wrote:
> i read this on /. while drinking my morning coffee:
>
> http://games.slashdot.org/games/04/02/09/1942244.shtml?tid=127&tid=186&tid=204
>
> the guy says:
>
> I want to get into online gaming, FPS gaming in particular. My
> problem is that Unreal Tournament, Counter-Strike, Quake and all the
> other popular games seem to be dominated by people using cheats, and
> by established clans of players who are a lot better than me.
>
> i've heard of "aimbots" and "cheatbots". i'd have to say that more
> quake3 discussion have focussed on "i hate cheaters who use aimbots"
> than any other discussion about the game. it's funny to see everyone
> jump on the "i hate cheaters because they ruin the game" bandwagon.
>
> i very rarely play online because i get my ass kicked more often than
> not. but i get my ass kicked because there are some very good players
> out there. but never have i seen anyone make every single shot. i've
> never suspected that somebody was using a cheatbot. nobody ever seemed
> THAT good. run rings around me? yes. machine-perfect playing? no.
>
> every so often, i'll devote about an hour to looking for an aimbot.
> just out of curiosity. not that i'd ever use it in an online game (i
> understand that servers are protected against most of them). but just
> out of curiosity. for instance, can i play the last level of quake3
> against xaero on "nightmare" setting if i use an aimbot (i've only beat
> that level once on "hardcore" and i was sweating afterwards)? i'd like
> to try.
>
> so far, i have no evidence that these aimbots exist. i haven't seen
> them, and i haven't found one. all i see is people saying they hate
> them. it doesn't even seem possible to write one. there's no source
> code. how do you insert "hooks" into a proprietary executable?
>
> i feel like the peasant in "the emporer's new clothes".
>
> does anybody have proof that these things exist?!?
>
> pete
>
> --
> Make everything as simple as possible, but no simpler. -- Albert Einstein
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