[vox-tech] sound, kde, xmms, arts
Jonathan Stickel
vox-tech@lists.lugod.org
Wed, 18 Feb 2004 08:38:16 -0800
Bill Kendrick wrote:
> On Tue, Feb 17, 2004 at 04:29:46PM -0800, Jonathan Stickel wrote:
>
>>With my recent upgrade to KDE 3.2 (and arts 1.2), arts is broken in xmms
>> (ver. 1.2.8): xmms locks up when I hit "play" and I have to kill it.
>> I can still use xmms with ALSA and OSS, but only if I completely kill
>>arts. I was not able to find a way to fix xmms+arts.
>
>
> I had to do this for my dad. I decided to let artsd run, and then
> discovered that XMMS would hang, as you discovered.
>
> I asked around and the solution was to run esd ON TOP of artsd, and then
> have XMMS talk to esd.
>
> Crazy... and latency is probably horrible... but then again, it's just
> XMMS, it's not like a game (where sound effect latency would become quite
> irritating and unsettling). :^)
>
> I think the trick was to run:
>
> artsdsp esd
>
>
> You'll hear the little rising tones from ESD starting up, hopefully.
> Then XMMS should work, if you tell it to pipe thru ESD.
>
OK, this didn't work exactly for me. Instead, I'm now running artsd ON
TOP of esd. This is actually a choice in KDE's control center, but I
never tried it because it seemed a foolish way to run things. But it
works! Both GAIM and xmms have esd as an option, and now they play nice.
Thanks all for the suggestions!
Jonathan