[vox] Consulting Fee?
jim stockford
jim at well.com
Mon Feb 6 19:07:03 PST 2006
$20 per hour at 40 hours per week 50 weeks per
year is $40K.
$50 figures similarly at $100K.
Practically nobody works 40 hours per week 50
weeks per year. Industry statistics estimate about
60% of each employee's week's hours are filled
with actual work.
For contractors, there's the issue of downtime--
time spent looking for the next contract, time
spent doing one's taxes and setting up office
stuff and files, time researching and skill-building....
A contractor who charges $20 per hour will be
lucky to make $20K for the year, thanks to the
downtime that accompanies the work.
I'd love to know what people charge. I've seen
ridiculously low rates proposed on Craigslist. I
hope the general population is willing to pay
enough for a reasonable livelihood. What would
you pay someone else to help you?
On Feb 6, 2006, at 5:08 PM, Marc Elliot Hall wrote:
> On Mon, Feb 06, 2006 at 01:50:28PM -0800, Richard S. Crawford wrote:
>>
>> My main question, though, is how to figure out how much I should
>> charge?
>>
>
> Nobody can legally *tell* you how much to charge if they are currently
> engaged in the same business activity - that would be collusion, and
> it's a no-no.
>
> However, competitors *can* share the factors they consider when setting
> their rates, and even state those rates directly.
>
> That being said, there are three general ways to go about determining
> your rate: time-and-materials, flat-fee, or cost-plus.
>
> * Time-and-materials means you charge an hourly rate and bill
> your costs for hardware directly, with no profit margin added
> to your costs.
>
> * Flat-fee means you determine what you think is a fair amount
> to bill for the entire project, in advance, agree on that
> number with the customer, and charge that and only that.
>
> * Cost-plus means that you price the hardware and software
> (heh), add a profit margin that accounts for the time you will
> be spending assembling and installing same, and charge that
> amount.
>
> Which one you choose will depend on your individual circumstances and
> the demands of the customer. Sometimes, variants are useful as well,
> i.e., time-and-materials with an overall cap.
>
> Personally, I've used all three of these methods to come up with
> pricing
> when installing hardware and software for customers. In general, I
> prefer time-and-materials, as I can eke the highest margins out of
> that.
> Most of my customers, however, seem to prefer flat-fee, as they are
> assured that I won't break their budgets.
>
> When I bill time directly, I generally charge between $60-80 hourly,
> though. My justification for that is:
>
> 1. I've done this for a long time, and my hourly rate reflects
> how quickly I can complete the job compared to a newbie.
>
> 2. I have non-billable downtime that I must spend in research,
> customer acquisition, and other business-related activities.
>
> 3. Unlike an employee, whose benefits are employer-subsidized
> (if not outright paid in full), and whose payroll taxes,
> Social Security contributions, and other ancillary expenses
> are covered by same, I have overhead costs that must be taken
> into account.
>
> Your mileage may vary. ;-)
>
> --
> Marc Elliot Hall
> 621 River Moss Drive
> St. Peters, MO 63376
> www.hallmarc.net
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