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Karsten M. Self wrote:
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<pre wrap="">on Wed, Mar 16, 2005 at 10:42:41PM -0800, Mark K. Kim (<a class="moz-txt-link-abbreviated" href="mailto:lugod@cbreak.org">lugod@cbreak.org</a>) wrote:
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<pre wrap="">On Wed, 16 Mar 2005, John Wojnaroski wrote:
[snip]
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<pre wrap="">I'm trying to login into a remote host and have the host export the screen
display back to my machine
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<pre wrap="">[snip]
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<pre wrap="">"export DISPLAY=my_ip_address:0.0" returns something like "Xlib: client is
not authorized to connect to server" which seems to indicate that something
is missing or lacking on the local machine. Any suggestions where to look?
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<pre wrap="">[snip]
That'll work except your local computer isn't letting the connection
through for security reasons. On your *local* computer, type this:
$xhost +
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<pre wrap=""><!---->
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Actually, xhost + is quick and easy and since all the machines are
trusted and on a LAN behind a firewall there should be no security
problem. Running four machines on a distributed flight simulation and
getting tired of jumping up to get to the other machines. Idea is to
run everything from code editing, compiling, and testing from a single
station.<br>
<br>
I do appreciate all the responses and the solid advice on how to use
ssh when working with a remote machine over the Internet.<br>
<br>
We demo'd the simulation a month ago at the SCALE3x show here in LA
<a class="moz-txt-link-freetext" href="http://www.socallinuxexpo.org/scale3x_day1.php">http://www.socallinuxexpo.org/scale3x_day1.php</a><br>
<br>
As far as I can tell, this may be one of the few cockpit simulations
using Linux as the platform rather than all that MS stuff...
Additionall info on the flightgear website under the projects page <br>
<a class="moz-txt-link-freetext" href="http://www.flightgear.org/Projects">http://www.flightgear.org/Projects</a><br>
<br>
Regards<br>
John W.<br>
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