[vox-tech] ip_masq-quake.o
Peter Jay Salzman
vox-tech@lists.lugod.org
Fri, 1 Mar 2002 15:07:54 -0800
i just stumbled across something which seems to support this -- it said
that the kernel module is used when 2 masqueraded machines want to play
an internet game at the same time.
pete
begin Samuel Merritt <snmerritt@ucdavis.edu>
> On Fri, Mar 01, 2002 at 12:34:08PM -0800, Peter Jay Salzman wrote:
> > what exactly does this module do?
> >
> > other than opening up the quake ports and forwarding them to the proper
> > internal LAN machine, what do you need a kernel module for in order to
> > serve quake games?
>
> I don't think this is intended to help with serving. It seems to handle
> the forwarding of Quake packets to clients behind a masq box, so that when
> a client behind the masq box connects to a server, UDP packets from the
> server are sent back to the client.
>
> Kernel 2.4 seems to do this automagically. I've never loaded any
> Quake-specific kernel modules on my 2.4-based masq box, and I've never had
> any problems with Quake (Q3|Quakeworld) playing.
>
> --
> Samuel Merritt
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